DeadLetterRef
in package
implements
ActorRef
Tags
Table of Contents
Interfaces
- ActorRef
- Type-safe reference to an actor — the only handle user code holds.
Methods
- __construct() : mixed
- ask() : Future<string|int, R>
- Send a message and get a Future for the reply.
- captured() : array<int, object>
- The most recent dead-lettered messages, bounded by $maxSamples.
- isAlive() : bool
- Return true if the actor is still running and able to receive messages.
- path() : ActorPath
- Return the hierarchical path that uniquely identifies this actor in the system.
- tell() : void
- Send a message to the actor without waiting for a reply (fire-and-forget).
- total() : int
- Total number of messages ever dead-lettered — monotonic, never reset, and not bounded by $maxSamples. Use this as the delivery-failure metric; captured() is only a recent-sample window.
Methods
__construct()
public
__construct([int $maxSamples = 1000 ][, EventDispatcherInterface|null $events = null ]) : mixed
Parameters
- $maxSamples : int = 1000
-
maximum number of recent messages retained for inspection
- $events : EventDispatcherInterface|null = null
ask()
Send a message and get a Future for the reply.
public
ask(object $message, Duration $timeout) : Future<string|int, R>
Parameters
- $message : object
- $timeout : Duration
Tags
Attributes
- #[NoDiscard]
- #[Override]
Return values
Future<string|int, R>captured()
The most recent dead-lettered messages, bounded by $maxSamples.
public
captured() : array<int, object>
Return values
array<int, object>isAlive()
Return true if the actor is still running and able to receive messages.
public
isAlive() : bool
Returns false once the actor has stopped or its mailbox has been closed. Messages sent to a stopped actor are forwarded to dead letters.
Attributes
- #[Override]
Return values
boolpath()
Return the hierarchical path that uniquely identifies this actor in the system.
public
path() : ActorPath
Paths have the form /user/parent/child and are stable for the lifetime of the actor. They appear in log output and are used as routing keys in the worker pool and cluster layers.
Attributes
- #[Override]
Return values
ActorPathtell()
Send a message to the actor without waiting for a reply (fire-and-forget).
public
tell(object $message) : void
The message is enqueued in the actor's mailbox and processed asynchronously. This method never blocks and always returns immediately.
System messages (PoisonPill, Watch, Unwatch, ...) are accepted by every actor in addition to its protocol T; the cell routes them to the control path before user messages.
Parameters
- $message : object
Attributes
- #[Override]
total()
Total number of messages ever dead-lettered — monotonic, never reset, and not bounded by $maxSamples. Use this as the delivery-failure metric; captured() is only a recent-sample window.
public
total() : int